
Make sure to flatten every single building in the village or castle.A community for discussion and support in development with the Godot game engine. Feel pure pleasure from extremal destruction.Use primitive weapons and elements of the environment. Conquer your foes in challenging battles.Help them to revenge, raise an Uprising and rescue the Giants. Discover an emotionally gripping tale of two outcasts- Rogbar and Kiełbasa.Show people who the most powerful giant out there is Terrify and stand ankle-deep in blood.Become a powerful, fearless giant who crushes everything that stands in his way.But do not abandon your brothers, and do not forget that through this darkness you and your human companion will carry the light of freedom. Humiliation and slavery are the crude everyday realities of being a Giant. But there is only one way to quench your thirst for righteousness - to kill everyone on your way, destroy village after village, and depose leaders whose wealth got paid in giant’s freedom. Since the human race enslaved your kin, you only know to hate, shed blood. Feel the real power coming from the deep-seated origins of domination and violence. The giant’s blood pumping through your veins boils and demands a sacrifice now. Reclaim your right to freedom, find what happened with your enslaved kin, smash your enemies and be the spark of the Giant's Uprising! As a runaway giant slave, accompanied by your fellow human convict, you will carry your wrath, anger and lust for revenge to the oppressor's settlements. Betrayed by humans - their former friends and allies - nowadays enslaved giants serve as workers and terrible machines of war, used by humans to expand their vast domains.īut the time of reckoning is nigh. Their wisdom is all but forgotten, powerful kings of old dead, and their once proud, great cities lie in ruin, slowly consumed by time and elements. We plan to actively encourage discussion on the discussion panel on the Steam platform and on our social media, by consulting ideas with players, developing player ideas or showing prototypes of the additional content.” “We want to develop Giants Uprising based on feedback from the community, hence the decision about the mode of early access. How are you planning on involving the Community in your development process? It is also a form of a reward to the players who decided to support us during the early access phase.” “Yes, the target price will be higher than in the early access, due to introduction of new features and content. Will the game be priced differently during and after Early Access? What we plan to concentrate on is the expansion of functions and content, based on feedback from the community.” All functions described on the store's website are implemented. “The game represents the version of the game with a limited range of functionality. What is the current state of the Early Access version? Last but not least, there will be some additional surprises that we do not want to mention yet 😉” We will introduce a wider range of weapons and additional equipment, more giants, new attacks, but also new enemies.
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“Ultimately, the full version of the game will contain more locations and the cities themselves will be more developed. How is the full version planned to differ from the Early Access version? “We plan that the early access phase will take about 6 to 12 months, depending on the feedback received from the players.” Thanks to this, we can receive invaluable feedback during production and introduce the elements that players expect.”Īpproximately how long will this game be in Early Access? “We play games in the early access phase ourselves and we know that it's great to know the players' opinions about the game during the production phase.
